Format: Trade Paperback
Juvenile Fiction - Science Fiction, Fantasy, Magic
In a world where humans intermingle with angels and half angels, you'd think that many things would be right in the world, but things are very wrong. Three ate seeds from the tree of wisdom, making themselves immortal. Over time, the immortals have grown sour, restless, and start playing their own games, dragging humans and angels alike in on their whim. The game has gotten out of control, and a man lost in his own regrets is the key to ending them.
The world is unique, and quite interesting. The storyline is not as unique, but it is executed very well. Henley takes a few cliche areas of fantasy, religion and myth and glues them together seamlessly for part two of this tale. I can honestly say it's good as a stand alone. You don't feel like you're missing anything extremely important from the first book that makes you feel lost. The ending is a great cliffhanger, and it makes me want to get the third book sooner rather than later to find out how our hero(es) win the day. The story is what really makes this book.
I can't say I was attached to the characters in this book. If I was, it would have gone from 3 stars to 4 stars. I can't really place it, but none of the characters were overly memorable. As in, I'd read a few pages, put the book down to do other things, and not be rushed back to find out what was going on, or how my favourites were doing. I was easily able to put the book down for several days at a time without feeling any tension to find out what happens next. My guess is that the major part of the character development was in the first book, and this is like most second books that set up for a third book: lacklustre in some regard just to get the stage set. It's a shame the characters lost out this much, though.
I received this book from WaterBrook Multnomah Publishing Group. I am under no obligation to write a positive review, just an honest one.
Juvenile Fiction - Religious - Christian - Fantasy
Fiction - Christian - General